A revolver inspired by Smith & Wesson .44 Magnum made with my students at the end of the first year of the course of Videogame 3D Art in AIV (Accademia Italiana Videogames). The purpose was to create a game ready and realistic asset.
It's a hero asset with 7289 tris, one UV set, modeled in Maya, textured in Substance 3D Painter and rendered in Marmoset Toolbag.